Entertaiment is a consumer activity that occurs in a variety of forms. According to Bates and Ferri (2010), it is understood objectively, encompasses communication between text and audience from an external stimulus, offers pleasure, requires an audience to exist and involves passivity.
Stories are particularly powerful as entertainment. Often, they inspire retellings in other media. For example, the story of Scheherazade from the Persian professional storytelling tradition has inspired orchestral works by Rimsky-Korsakov, Ravel and Szymanowski; a film by Pasolini and innovative video games. The story of a girl who keeps her husband alive by telling him stories has become a cultural touchstone.